Showing posts with label post apocalyptic. Show all posts
Showing posts with label post apocalyptic. Show all posts

Sunday, May 8, 2011

Product: Darwin's World Savage Worlds: Campaign Guide

RPG Objects's Darwin's World Campaign Guide for Savage Worlds is now up for sale.

The 220 page guide is written Dominic Covey, Jon Woodland and Chris Davis, with the cover done by Jeremy Simmons.

For those who already have the d20 version of the guide, they can purchase the Savage Worlds edition for $4 with the CG Savage Worlds Discount Bundle+ and those with the Savage Worlds: Survivor's Handbook can get the guide for $2 with the Darwin's World Savage Worlds Core Bundle+.

While the print edition of this product will not be available for the next 2-3 weeks, anyone who purchases it will receive the Darwin's World Gazette for free or they can download it for free.

Darwin's World is a d20 role-playing game set in the post-apocalyptic, wild and inhospitable world of mankind's ruin as a result of wars that nearly brought mankind to extinction. Mankind now exist with various mutations in order to survive the radiation and mutations and genetic variations are the edge separating a species from life and death.

Darwin's World Savage Worlds: Campaign Guide can be purchased at $14.95 for PDF or $24.95 for print at RPGObjects.

(Picture credit to RPGObjects)

Monday, April 18, 2011

Product: The Mutant Epoch Roleplaying Game

The Mutant Epoch Roleplaying Game, by William McAusland, is about humankind's attempt to reclaim some semblance of civilization in a post apocalyptic setting.

Players take on the roles of pure stocks, mutants, cyborgs, beastial humans or synthetic humans to form excavation parties as they venture into ruined cities, junk strewn wastelands, twisted forests and polluted seas to uncover lost knowledge and power.

The Mutant Epoch, published by Outland Arts, uses the Outland System game mechanic and employs all the polyhedron dice.

The 246 pages soft-cover core rulebook includes the character types, castes, skills, mutations, cybernetic implants, creatures, robot and androids, complete encounter tables, hazards, traps and insanity, rules for called shots, parrying and chases, relic vehicles, weapons, armor and miscellaneous relics, common PA vehicles and scrap built vehicles, character sheet, GM party record sheets, grid and hex paper and much more.

A preview of the book can be viewed here.

The Mutant Epoch RPG would be supported by future supplement books, magazine issues, fiction and art. Owners of the The Mutant Epoch Hub Rules book would also be given membership in the Society of Excavators.

Hardcopies of The Mutant Epoch RPG is available at selected retailers and print on demand for $27.99. PDF copies can be purchased at RPGNow for $12.99.

(picture credit to lulu.com)